Saveable Survivors[]
There are 49 saveable survivors in Dead Rising.[Verification needed] Survivors are listed in the order in which they can be saved. To edit a survivor, click "edit this profile".
Name | Photo | Location | Time | Scoop | Prestige Points Join -- Rescued |
Explanation |
---|---|---|---|---|---|---|
Jeff Meyer |
Rooftop | Day 1, Sept. 19, 12 pm | Love Lasts a Lifetime | 5,000 10,000 |
Notebook: Natalie's husband.[1] Jeff and Natalie have lost each other on the rooftop of the warehouse. | |
Natalie Meyer |
Rooftop | Day 1, Sept. 19, 12 pm | Love Lasts a Lifetime | 5,000 10,000 |
Notebook: Jeff's wife.[1] Jeff and Natalie have lost each other on the rooftop of the warehouse. | |
Bill Brenton |
In The Closet in Entrance Plaza | Day 1, Sept. 19, 12 pm | Man In A Bind | 10,000 20,000 |
Notebook: Trapped in warehouse since before the incident began.[1] Bill was trapped in a closet before the zombie outbreak, and is unaware that it is even happening. | |
Aaron Swoop |
Weber's Garments in Al Fresca Plaza | Day 1, Sept. 19, 4 pm | Barricade Pair | 10,000 20,000 |
Notebook: Found hiding behind barricade with Burt[1] A cowardly man in a barricaded store with Burt Thompson. | |
Burt Thompson |
Weber's Garments in Al Fresca Plaza | Day 1, Sept. 19, 4 pm | Barricade Pair | 10,000 20,000 |
Notebook: Found hiding behind barricade with Aaron.[1] Burt is barricaded with Aaron Swoop. He immediately starts to attack Frank. | |
Leah Stein |
Riverfield Jewelry, Al Fresca Plaza | Day 1, Sept. 19, 5 pm | A Mother's Lament | 10,000 20,000 |
Notebook: Lost her baby to the zombies.[3] Leah is mourning in a jewelry shop. She lost her baby, Grace to the zombies and was bitten on the leg. | |
Sophie Richard |
Leisure Park | Day 1, Sept. 19, 6 pm | Prisoners | 12,000 24,000 |
Notebook: Discovered while under attack by convicts.[1] Sophie is being chased by the convicts in Leisure Park. | |
Greg Simpson |
Wonderland Plaza Space Ride | Day 1, Sept. 19, 9 pm | Out of Control | 15,000 30,000 |
Notebook: Was held captive by Adam.[1] Being held captive on a roller-coaster ride. Will show Frank a secret passage when rescued. | |
Yuu Tanaka |
Sir Book-A-Lot in Wonderland Plaza | Day 1, Sept. 19, 10 pm | Japanese Tourists | 15,000 30,000 |
Notebook: Japanese tourist.[1] A Japanese tourist who was visiting Willamette, Colorado with Shinji Kitano at the time of the outbreak. | |
Shinji Kitano |
Sir Book-A-Lot in Wonderland Plaza | Day 1, Sept. 19, 10 pm | Japanese Tourists | 15,000 30,000 |
Notebook: Japanese tourist.[1] A Japanese tourist who was visiting Willamette, Colorado with Yuu when the zomie outbreak occurred. | |
David Bailey |
Empty store, North Plaza | Day 1, Sept. 19, 11 pm | Shadow of the North Plaza | 15,000 30,000 |
Notebook: Dealing with injured leg.[1] David's leg was injured when he was attacked by Steven Chapman, the insane store manager. | |
Day two[] |
||||||
Tonya Waters |
Run Like The Wind in Wonderland Plaza | Day 2, Sept. 20, 7 am | Lovers | 15,000 30,000 |
Notebook: Ross' girlfriend.[1] Holed up with her boyfriend, Ross. She refuses to leave him behind. | |
Ross Folk |
Run Like The Wind in Wonderland Plaza | Day 2, Sept. 20, 7 am | Lovers | 15,000 30,000 |
Notebook: Tonya's boyfriend. Badly injured.[1] Shot and injured, he is hiding with his girlfriend, Tanya. | |
Josh Manning |
Empty store beside Crislip's Home Saloon in North Plaza | Day 2, Sept. 20, 8 am | Hatchet Man | 15,000 30,000 |
Notebook: Was captured and held by Cliff.[1] One of the three hostages captured and held by Cliff Hudson, the Hatchet Man. | |
Barbara Patterson |
Empty store beside Crislip's Home Saloon in North Plaza | Day 2, Sept. 20, 8 am | Hatchet Man | 15,000 30,000 |
Notebook: Was captured and held by Cliff.[1] One of the three hostages captured and held by Cliff Hudson, the Hatchet Man. | |
Rich Atkins |
Empty store beside Crislip's Home Saloon in North Plaza | Day 2, Sept. 20, 8 am | The Hatchet Man | 15,000 30,000 |
Notebook: Was captured and held by Cliff.[1] One of the three hostages captured and held by Cliff Hudson, the Hatchet Man. | |
Heather Tompkins |
Child's Play in Paradise Plaza | Day 2, Sept. 20, 9 am | Twin Sisters | 15,000 30,000 |
Notebook: Pamela's twin sister.[1] Heather and her twin sister have been separated; she hides while her sister is being attacked | |
Pamela Tompkins |
Outside of Child's Play in Paradise Plaza | Day 2, Sept. 20, 9 am | Twin Sisters | 15,000 30,000 |
Notebook: Heather's twin sister.[1] Pamela has been abandoned to the zombie hordes. | |
Gordon Stalworth |
McHandy's Hardware in Al Fresca Plaza | Day 2, Sept. 20, 9 am | The Coward | 15,000 30,000 |
Notebook: Complete coward.[1] This cowardly man is cowering behind the counter of McHandys Hardware. | |
Ronald Shiner |
Jill's Sandwiches, Paradise Plaza | Day 2, Sept. 20, 11 am | Restaurant Man | 15,000 30,000 |
Notebook: Thinks only of eating.[1] Refuses to leave the restaurant unless given food, after already eating everything in the store.[4] | |
Jennifer Gorman |
Paradise Plaza near Jill's Sandwiches | Day 2, Sept. 20, 1 pm | The Cult | 20,000 40,000 |
Notebook: Was held prisoner by the raincoat cult.[1] Found in a crate, about to be sacrificed by the Raincoat Cult when Frank arrives. | |
Kay Nelson |
Lovely Fashion House in Wonderland Plaza | Day 2, Sept. 20, 12 pm | Above The Law | 20,000 40,000 |
Notebook: Was captured and held by Jo.[1] Kay is the current focus of psychopath cop Jo's attention when Frank arrives. | |
Lilly Deacon |
Lovely Fashion House in Wonderland Plaza | Day 2, Sept. 20, 12 pm | Above The Law | 20,000 40,000 |
Notebook: Was captured and held by Jo.[1] One of psychopath cop Jo's hostages. | |
Kelly Carpenter |
Lovely Fashion House in Wonderland Plaza | Day 2, Sept. 20, 12 pm | Above The Law | 20,000 40,000 |
Notebook: Was captured and held by Jo.[1] One of psychopath cop Jo's hostages. | |
Janet Star |
Lovely Fashion House in Wonderland Plaza | Day 2, Sept. 20, 12 pm | Above The Law | 20,000 40,000 |
Notebook: Was captured and held by Jo.[1] One of psychopath cop Jo's hostages. | |
Sally Mills |
Wonderland Plaza | Day 2, Sept. 20, 1 pm | Hanging By A Thread | 20,000 40,000 |
Notebook: Found hanging from giant rabbit.[1] Found hanging from the giant Wonderland rabbit balloon, over a horde of zombies with Nick. | |
Nick Evans |
Wonderland Plaza | Day 2, Sept. 20, 1 pm | Hanging By A Thread | 20,000 40,000 |
Notebook: Found hanging from giant rabbit.[1] Found hanging from the giant Wonderland rabbit balloon, over a horde of zombies with Sally. | |
Wayne Blackwell |
Estelle's Fine-lady Cosmetics in Entrance Plaza | Day 2, Sept. 20, 5 pm | Mark Of The Sniper | 25,000 50,000 |
Notebook: Was the target of snipers.[1] A large man hiding while a trio of psychopaths try to shoot him. He is a fast runner and very compliant.[4] | |
Jolie Wu |
Gramma's Kids in Entrance Plaza | Day 2, Sept. 20, 5 pm | The Woman Who Didn't Make It | 25,000 50,000 |
Notebook: Rachel's friend.[1] Separated from her friend, Rachel. She tearfully begs Frank to bring her to Rachel. | |
Rachel Decker |
Gramma's Kids in Entrance Plaza | Day 2, Sept. 20, 5 pm | The Woman Who Didn't Make It | 25,000 50,000 |
Notebook: Jolie's friend.[1] A woman hiding in a clothing shop, refusing to leave the store without her friend Jolie Wu.[4] | |
Floyd Sanders |
Ned's Knicknackery, Entrance Plaza | Day 2, Sept. 20, 5 pm | Antique Lover | 25,000 50,000 |
Notebook: Antique enthusiast.[1] An old man who loves antiques and wishes to be surrounded by them when he dies. | |
Day three[] |
||||||
Kindell Johnson |
North Plaza | Day 3, Sept. 21, 12 am | Dressed for Action | 25,000 50,000 |
Notebook: Reliable and trustworthy.[1] A well dressed gentleman who knows how to use a shotgun. | |
Ray Mathison |
Colby's Movieland, Cinema 4 | Day 3, Sept. 21, 12 am | A Strange Group | 25,000 50,000 |
Notebook: Was held prisioner by the raincoat cult.[1] Ray is tied up in a movie theater seat, being held along with four other hostages, by the True Eye cult. | |
Nathan Crabbe |
Colby's Movieland, Cinema 4 | Day 3, Sept. 21, 12 am | A Strange Group | 25,000 50,000 |
Notebook: Was held prisioner by the raincoat cult.[1] One of the five captives of Sean Keanan and the True Eye cult. | |
Michelle Feltz |
Colby's Movieland, Cinema 4 | Day 3, Sept. 21, 12 am | A Strange Group | 25,000 50,000 |
Notebook: Was held prisioner by the raincoat cult.[1] One of the five captives of Sean Keanan and the True Eye cult. | |
Beth Shrake |
Colby's Movieland, Cinema 4 | Day 3, Sept. 21, 12 am | A Strange Group | 25,000 50,000 |
Notebook: Was held prisioner by the raincoat cult.[1] One of the five captives of Sean Keanan and the True Eye cult. She is the weakest of the five. | |
Cheryl Jones |
Colby's Movieland, Screen 4 storage room | Day 3, Sept. 21, 12 am | A Strange Group | 25,000 50,000 |
Notebook: Was held prisioner by the raincoat cult.[1] One of the five captives of the True Eye cult. Cheryl is found locked in the closet. | |
Gil Jiminez |
Chris' Fine Foods, Food Court | Day 3, Sept. 21, 2 am | The Drunkard | 30,000 60,000 |
Notebook: Drinking to drown crushing depression.[1] Found in the Food Court, Gil is a obstinate drunkard. He initially refuses to join Frank. | |
Brett Styles |
Huntin' Shack in North Plaza | Day 3, Sept. 21, 1 am | Gun Shop Standoff | 30,000 60,000 |
Notebook: Found holed up in gun shop.[1] A survivor who took over the gun store with two other survivors. They initially think Frank is a zombie. | |
Jonathan Picardson |
Huntin' Shack in North Plaza | Day 3, Sept. 21, 1 am | Gun Shop Standoff | 30,000 60,000 |
Notebook: Found holed up in gun shop.[1] One of the survivors who took over the gun store. | |
Alyssa Laurent |
Huntin' Shack | Day 3, Sept. 21, 1 am | Gun Shop Standoff | 30,000 60,000 |
Notebook: Found holed up in gun shop.[1] One of the survivors who took over the gun store. | |
Mindy Baker |
Casual Gals, Wonderland Plaza | Day 3, Sept. 21, 5 am | Long Haired Punk | 25,000 50,000 |
Notebook: Discovered under attack by Paul.[1] A young woman in a stock room trapped with Debbie, both being terrorized by Paul. | |
Debbie Willet |
Casual Gals, Wonderland Plaza | Day 3, Sept. 21, 5 am | Long Haired Punk | 25,000 50,000 |
Notebook: Discovered under attack by Paul.[1] A older woman in a stock room trapped with Mindy. | |
Paul Carson |
Casual Gals in Wonderland Plaza | Day 3, Sept. 21, 5 am | Long Haired Punk | 30,000 60,000 30,000 |
Notebook: Was out of control, but seems to have had a change of heart.[1] A teenager found terrorizing two women. He is the only psychopath which can be rescued. | |
Leroy McKenna |
Estelle's Fine-lady Cosmetics, Wonderland Plaza | Day 3, Sept. 21, 8 am | A Sick Man | 25,000 50,000 |
Notebook: Currently dealing with a neck injury.[1] A man with a wounded neck. | |
Susan Walsh |
Play Area, Wonderland Plaza | Day 3, Sept. 21, 8 am | The Woman Left Behind | 25,000 50,000 |
Notebook: Laid back old lady.[1] Elderly woman, she often must stop and catch her breath while running. | |
Tad Hawthorne |
Colombian Roastmasters, Paradise Plaza | Day 3, Sept. 21, 12 pm | Photographer's Pride | 30,000 60,000 |
Notebook: Was held captive by Kent.[1] Hostage of Kens. Ken plans to use him for experiments. | |
Simone Ravendark |
Players in Paradise Plaza | Day 3, Sept. 21, 12 pm | A Woman In Despair | 25,000 50,000 |
Notebook: Worried about her zombie bite wound.[1] A teenage girl injured with a zombie bite wound. |
Other Survivors[]
In addition to the survivors listed above, there are 11 people in the Entrance Plaza before the zombies break in can be photographed and will count towards the Portraiture and Census Taker achievements.
Several other characters, including Brad, Jessie, Dr. Barnaby, Ed DeLuca (the helicopter pilot) and Otis, will also be included in the Survivor count in some game endings.
Name | Photo | Location | Time | Scoop | Explanation | |
---|---|---|---|---|---|---|
Frank West |
||||||
Brad Garrison |
Notebook: DHS agent.[1] A DHS agent who reluctantly fights alongside Frank throughout the story. He assumes the responsibility of re-stocking the Security Room with healing items and trying to locate Dr. Barnaby early in the game. | |||||
Jessie McCarney |
Security Room | Notebook: DHS agent.[1] Jessie is DHS Brad's rookie partner, charged with watching the monitors for information on the person/people responsible for the outbreak. | ||||
Otis Washington |
Security Room | Notebook: Aged mall employee.[1] Janitor who assists Frank with a transceiver | ||||
Dr. Russell Barnaby |
Case 2-2: Rescue The Professor | Notebook: Key figure in the Willamette incident.[1] Old man central to Brad and Jessie's investigation. Seems to know more than almost anyone else. | ||||
Connie |
Beginning of game cutscene, driving on road with daughter | |||||
Dakota |
Beginning of game cutscene, driving on road with mother | |||||
Ed DeLuca |
Notebook: Charter helicopter pilot.[1] Helicopter pilot, only seen at the beginning and end of game. | |||||
Alan Peterson |
Entrance Plaza | Notebook: Was arguing with Kathy in the Entrance Plaza.[6] Survivor who is killed when the mall is first breached. | ||||
Kathy Peterson |
Entrance Plaza | Notebook: Was arguing with Alan in the Entrance Plaza.[1] Survivor who is killed when the mall is first breached. | ||||
Freddie May |
Entrance Plaza | Notebook: Found erecting a barricade in the Entrance Plaza.[1] Survivor who is killed when the mall is first breached. | ||||
Brian Reynolds |
Entrance Plaza | Notebook: Was standing around talking in the Entrance Plaza.[1] Survivor who is killed when the mall is first breached. | ||||
Todd Mendell |
Entrance Plaza | Notebook: Was standing around talking in the Entrance Plaza.[1] Survivor who is killed when the mall is first breached. | ||||
Chris Hines |
Entrance Plaza | Notebook: He was a father of two , and was at the mall buying his four year old son a birthday present when the zombie attacks happen. He can be found erecting a barricade in the Entrance Plaza.[1] Survivor who is killed when the mall is first breached. | ||||
Ryan LaRosa |
Entrance Plaza | Notebook: Found erecting a barricade in the Entrance Plaza.[1] Survivor who is killed when the mall is first breached. | ||||
Dana Simms |
Entrance Plaza | Notebook: Was crying in a depressed state in the Entrance Plaza.[1] Survivor who is killed when the mall is first breached. | ||||
Verlene Willis |
Entrance Plaza | Notebook: Was trying to comfort Dana in the Entrance Plaza.[1] Survivor who is killed when the mall is first breached. | ||||
Lindsay Harris |
Entrance Plaza | Notebook: Adores her dog, Madonna.[1] Survivor who opened the door for her dog, Madonna causing the mall breach. | ||||
Madonna |
Entrance Plaza | Dog of Lindsay Harris | ||||
Mark Quemada |
Entrance Plaza | Notebook: Was wandering around the Entrance Plaza.[1] Survivor who is killed when the mall is first breached. | ||||
Sid |
Leisure Park | Day 1, Sept. 19, 6 pm | Prisoners | Notebook: Not listed Killed by convicts while running with Sophie in prisoners cutscene. | ||
James Ramsey |
Huntin' Shack | Day 1, Sept. 19, 12 pm | The Gun Shop | Notebook: Shot by Cletus.[1] Shot to death by Cletus in The Gun Shop opening cutscene. |
Prestige points for rescuing survivors[]
As Frank progresses, the prestige point amount for each survivor increases. Later survivors are worth 6 times more prestige points than what Jeff and Natalie Meyer give Frank.[7]
DAY ONE September 19[]
|
DAY TWO September 20[]
|
DAY THREE September 21[]
|
Escort Tips[]
Don't lead, follow: Unfortunately, the Dead Rising Artificial Intelligence is terrible. This makes escorting survivors a little frustrating when they continuously get attacked by zombies. Survivors frequently get surrounded by large packs of zombies which they can't handle, leading to their gruesome death, unless you backtrack and try to rescue them, which is not a very good use of Frank's limit time.
Survivors joining by conversation[]
To get survivors to join Frank, Frank has to talk to them with (use ), sometimes there are several parts of the conversation, requiring pressing several times. Leah Stein is a good example of having to repeatedly press the button. There will then be a large message that the survivor has joined.[8]
Calling survivors[]
Pressing will call the survivors to come to Frank.
Use the goal way point command[]
Use the goal command to tell the survivors where to gather, by holding and pressing the button on the location you want the survivors to gather, such as a door leading into the next area.
Once at the way point, the survivors will call for Frank repeatedly, which is confusing because survivors also call Frank when they are under attack.[8]
Assisting survivors[]
Frank can assist some survivors. Just stand next to a survivor and if Frank can assist, "Carry", "Give Shoulder", or "Hold Hands" will appear, press .[8]
Giving survivors food or weapons[]
Frank can give certain weapons to survivors, like a lead pipe, shotgun, or small chainsaw. Survivors will not accept big weapons, such as barbells, trash cans, benches, or any two handed weapon that Frank cannot store in his inventory and has to drop to pick something else up.
Frank also can also give food to survivors and they will eat it to regain their health. Survivors who can receive assistance cannot accept weapon items but will accept food to eat. [8]
Survivors under attack[]
When a survivor is under attack by a zombie, they will call out your name repeatedly until Frank comes to help them. Be careful when using weapons to rescue survivors, as it is very easy to hit the survivor.
Leaving survivors behind[]
When a survivor is off-screen, there is a small rectangle on the side of the screen where the survivor is. Inside the small rectangle will be the survivor and what they are doing. Under this survivor image is the survivor's health bar and name. If the survivor is too far away from Frank, the name and life bar will not appear under the survivor mini-image.
Survivors left behind in another load screen area will have their name on the lower left area of the screen. Their health will slowly deplete until Frank goes back and get them. Also, if you actually see a unannounced or scoop survivors name on screen with their green life bar and leave the area without talking to them, their health will still slowly deplete as well.[8]
Example:
Jeff Meyer and Natalie Meyer die 30 game minutes (2.5 minutes real time) after Franks sees and hears Jeff or Natalie. Frank didn't even need to talk to Jeff or Natalie only hear them, for them to die when Frank goes to another load screen.
Hearing survivors[]
Simply hearing a survivor's cries for help can cause the survivor to beginning to die if Frank leaves to another load screen.
If a survivor's time limit bar on Frank's watch screen immediately changes from blue, yellow, or red to a small white block, this means that the survivor will die if Frank leaves to another load screen for too long (30 game minutes).
For example, Burt Thompson, one of the Barricade Pair survivors who is in the middle of Weber's Garments, can start to have his life drain when Frank leaves Al Fresca Plaza because Frank walked to close to the entrance of Weber's Garments, activating Burt, but not Aaron, who is in back of the store. Frank does not even need to touch any of the furniture blocking the entrance for Burt to begin to die when Frank leaves Al Fresca Plaza, a close proximity to Weber's Garments is enough.
Entering Leisure Park during the unannounced scoop Prisoners is the same, even if Sophie is across the park, Frank will always hear Sophie scream, so if he goes inside and leaves her unattended, she will die in about 30 game minutes.
As long as Frank stays in the area after hearing the survivor, the 30 game minutes is suspended. As long as Frank does not leave to another load screen, the survivor's life will not automatically drain and the survivor will not die in 30 game minutes.
Eight survivor rule[]
Frank can only escort 8 survivors at once, Otis will not call about a scoop if Frank has the maximum amount of survivors or if the number of survivors in the active scoops plus the number of current survivors in your party equal more than 8.[8] This includes unannounced scoops and scoops which Frank never answered. If Frank has the potential to rescue a survivor, that survivor is counted toward the eight survivor rule.
This rule first comes into effect with Shadow Of The North Plaza which is normally available for the first time on Day 1, September 19, 11pm. There are ten scoops before Shadow Of The North Plaza, seven of those which can be active with 8 savable survivors at 11pm.
|
There are three missions before Shadow Of The North Plaza which are irrelevant to the eight survivor rule:
|
Security room[]
The goal is to get the survivor(s) back to the security room. To get back to the security room, the survivor has to jump up on the ledge to go through the airduct. Often it is very difficult to get survivors to jump up. If Frank runs to the air duct and presses the survivors will all get stuck at the ledge, trying to jump up all at once.
One option is to set a way point at the air duct ( + ). Then jump down to the rooftop and push the survivors until they each jump up.[8]
Trivia[]
Defected survivors[]
If Frank hits a survivor enough, occasionally the purple message, "[Survivor name] has defected" will flash, and the survivor will attack Frank and no longer follow Frank to the security room and will not rejoin.[9]
Zombified survivors[]
- Further information: Zombies#See also
Survivor killed by a zombie can come back as a zombie. A death cutscene is shown, showing them being killed by the zombies. Here zombie Greg Simpson is biting Frank. Frank's notebook will also list the survivor as "undead".
Committing suicide[]
Another death cutscene may involve the survivor committing suicide by pulling out a handgun they may not have previously had. For example, if Aaron Swoop is overrun by a zombie horde and killed, this cutscene is triggered.
If a survivor dies for any other reason, then the survivor will simply die, and be labeled as "dead" in Frank's Notebook.
Joke weapons[]
Survivors, like zombies (but unlike Special Forces) can be affected by joke weapons like paint. But they are not affected by weapons which can make zombies slip and fall.
Survivors sleeping[]
At 10:00pm, the moment when the lights go off in the mall, many of the survivors in the security room will sit down putting their heads between their legs. They don't actually go to sleep though, as their eyes are still open. All of the survivors simultaneously stand up at 5:00am.
Video[]
Images[]
- Further information: Zombies#See also
Eight survivors[]
Zombified survivors[]
Notes[]
- ↑ a b c d e f g h i j k l m n o p q r s t u v w x y z aa ab ac ad ae af ag ah ai aj ak al am an ao ap aq ar as at au av aw ax ay az ba bb bc bd be bf bg bh bi bj bk bl bm bn bo bp bq br bs bt bu bv bw bx by bz ca cb cc cd ce cf cg ch ci cj ck cl cm cn co cp cq cr cs ct cu cv cw cx cy cz da db dc dd de df dg dh di dj dk dl dm dn do dp dq dr ds dt du dv Dead Rising: Survivor List, GameFAQ, (October 8, 2006).
- ↑ Dead Rising: Survivor List, GameFAQ, (October 8, 2006).
- ↑ Dead Rising: Survivor List, GameFAQ, (October 8, 2006).
- ↑ a b c d e f Willamette Survivors, deadrising.wikia.com. Cite error: Invalid
<ref>
tag; name "real" defined multiple times with different content Cite error: Invalid<ref>
tag; name "real" defined multiple times with different content Cite error: Invalid<ref>
tag; name "real" defined multiple times with different content Cite error: Invalid<ref>
tag; name "real" defined multiple times with different content - ↑ Dead Rising Survivor List, GameFAQs, (October 8, 2006).
- ↑ Dead Rising Survivor List, GameFAQs, (October 8, 2006).
- ↑ Off, Greg (August 7, 2006). Dead Rising Official Strategy Guide. BradyGames., p. 118
- ↑ a b c d e f g Dead Rising Survivor List, GameFAQs, (October 8, 2006).
- ↑ Defecting, gamespot forum, (October 26, 2008).
See also[]
External links[]
- Dead Rising Survivor List, Gamefaqs.com, (October 8, 2006).
|