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Dead rising timeline helicopter arrival

There are strict timelines in Dead Rising

Dead rising in the closet 2006 ad

Based on a advertising poster in In The Closet, Dead Rising takes place the same year it was released, in 2006.

72 Hour Mode is the default game setting for Dead Rising. As Frank West, survive three days in the Willamette Parkview Mall (7.2 hours real time), rescuing other survivors of the zombie outbreak, and attempting to discover the reason behind the undead.

Game time[]

Real Time 1 sec. 5 sec. 25 sec. 50 sec. 1 min. 1.4 min. 3 min. 4 min. 5 min. 20 min. 1 Hour 2 hours 10 hours 14 hours 24 hours 34 hours 35 minutes
Game Time 12 sec. 1 min. 5 min. 10 min. 12 min. 20 min. 36 min. 48 min. 1 Hour 4 Hours 12 hours 1 Day 5 days 7 days 12 days 17 days 7 hours

[1]

Timeline[]

For the Dead Rising 2: Case Zero timeline, see Dead Rising 2: Case Zero#Timeline.

Pink sections are partially unconfirmed times. Not all 8 hour survivor rule combinations are listed.

DAY ONE September 19[]

DAY TWO September 20[]

DAY THREE September 21[]

DAY FOUR September 22[]

Special-forces-smaller

Full screen. Special Forces arrive for cleanup at 12:00am.

12:00am Special Forces arrive for cleanup
10:00am Special Forces withdraw
10:00am Welded door from Security Room to Entrance Plaza is now open.[11]
12:00pm Helicopter arrives


Expired scoop and case times[]

Scoops and case from day 1[]

Scoops from day 2[]

Scoops from day 3[]

Scoop time[]

Below are screenshots of two scoops, Paul's Present and Cheryl's Request.


Unorganized screenshots with times[]

No case 1-2
8 survivor rule Twin Sisters not there.
8 survivor rule
8 survivor rule
8 survivor rule
8 survivor rule
empty warehouse
Twin Sisters
A Woman Left Behind
Long Haired Punk
Antique Lover
Hanging By A Thread
Dressed not there
Day 3
A Strange Group
The Gun Shop
Hanging By A Thread gone
The Gun Shop not there
Dressed
Drunkard not there
The Gun Shop
Drunkard not there
Drunkard
Dressed
Long Haired Punk
Dressed gone
A Sick Man
Susan
The Gun Shop
A Strange Group expires
A Strange Group expires
Susan gone
Floyd the Som.
Photographer's Pride
Woman in Despair
Photographer's Pride expires
Photographer's Pride expires
Day 3 3 44 pm onward
A Sick Man expires
A Sick Man expires
The Drunkard here
Susan here
The Gun Shop
Sophie
Paul's present
The Drunkard gone
Sophie gone
The Gun Shop gone
Susan gone

Endings[]

At 11:30 am on Day 4 a cutscene will show Ed heading to the Mall to pick up Frank. A half hour later game time, the final cutscene begins.

The six endings depend on the players actions:

Ending PP Bonus Description Video
A 50,000 Unlocks Overtime Mode. Ed DeLuca is attacked by a zombie aboard his helicopter and crashes. Frank West falls to his knees and does nothing to defend himself from the incoming zombies behind him, leading to Overtime Mode. thumb|200px|right|Ending A
B 50,000 Frank, Otis Washington and Jessie McCarney are taken to safety. thumb|200px|right|Ending B
C 15,000 Ed observes the helipad from another rooftop and cannot see Frank. He assumes Frank's dead and starts to leave but is attacked by a zombie. thumb|200px|right|Ending C
D 15,000 Frank is captured by the Special Forces. thumb|200px|right|Ending D
E 15,000 Otis and Jessie get picked up by Ed. Frank didn't get there in time and is left behind. thumb|200px|right|Ending E
F 5,000 Carlito Keyes's bombs detonate during Case 7-2: Bomb Collector. thumb|200px|right|Ending F

Avocados are from Mexico

Images[]

Ending A[]

Text[]

Credits[]

Ending[]

Ending D[]

Ending E[]

Charts[]

Ending credits[]

Notes[]

  1. a b c Ends at Day 3, September 22, 12 pm, when the helicopter arrives.
  1. The Big List Of Who, What, When, and Where for Dead Rising, newcenstein.com.
  2. 1: Bill, 2: Aaron, 3: Burt, 4: Leah, 5. Sophie, 6. Greg, 7. Yuu 8. Shinji
  3. Lights in mall shut off ever night at 10 pm. Lights never turn off in any of the anchor stores: Huntin' Shack, Colby's Movieland, Crislip's Home Saloon, Seon's Food & Stuff. Lights also stay on in the Security Room.
  4. As it becomes dark, zombies become more aggressive every night.
  5. Psychopath: The Convicts
  6. For Twin Sisters at 9 am: 1. Sophie, 2. Ross, 3. Tonya, 4. Josh, 5. Rich, 6. Barbara, 7. Gordon, the twins in Twin Sisters would push the survivor number to 9.
  7. For Above The Law at 12 pm: 1. Sophie, 2. Josh, 3. Rich, 4. Barbara, 5. Gordon, 6. Ronald, 7. Heather, 8. Pamela the four women in Above The Law would push the survivor number to 12.
  8. For Gun Shop Standoff at 1 am: Assuming you already have taken care of Sophie and Jennifer (The Cult): 1. Beth, 2. Cheryl, 3. Michelle, 4. Nathan, 5. Ray, (1 to 5 is A Strange Group) 6. Kindell, the three in Gun Shop Standoff would push the survivor number to 9.
  9. For Long Haired Punk at 1 am: Assuming you already have taken care of Sophie and Jennifer (The Cult): Any combination of the following: 1. Beth, 2. Cheryl, 3. Michelle, 4. Nathan, 5. Ray, (1 to 5 is A Strange Group) 6. Kindell, 7. Gil, 8. Alyssa, 9. Brett, 10. Jonathan the three in Long Haired Punk would push the survivor number above 8.
  10. Ronald's Appetite
  11. Dead Rising Featured Guide, Cheat Happens.
  12. At the same moment Barricade Pair expires on Day 2, September 20, 4:00 am, Otis calls five hours late for Shadow Of The North Plaza, see Eight survivor rule)

See also[]

External links[]